SQUAD NEURAL NET // LIVE
every room on the squad floor · Pip routes the work · the agents read and write
CLOCK--:--
RUNS0
WORKING0
HANDOFFS0
SHIPPED0
CONNECTING
ASK > ROUTE > WORK > REVIEW > DONE > MERGE > SHIPlast 24h · every room ·
// RUN LOG
// RUNS BY HOUR 12H
// TEAMS 24H
// HEAT
last 100 moves, newest last